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[ PROTOCOL // GOVERNANCE_ENFORCED ]

LEGAL TERMINAL

[ SECTOR // HANDY_EULA ]

Software Usage Rights

The HANDY Editor Utility is licensed, not sold. Harrison Interactive LLC retains absolute proprietary ownership of the hybrid Python-Blueprint architecture.

Grant of License: Licensed operators are authorized to use Handy within the Unreal Engine 5 Editor to generate Data Assets, Actor Blueprints, and Level data. While you own the output generated by the tool, the redistribution, de-compilation, or public mirroring of the Content/Handy/ logic core or its associated .py scripts is strictly prohibited and constitutes a breach of the Fab Marketplace license.

[ SECTOR // ECONOMY_POLICIES ]

RMT & Symbiotic Economy

The Blood-Yield Real Money Trading (RMT) Marketplace is a secure environment for the exchange of Cold Iron and Soul Essence.

Authority: Harrison Interactive reserves the absolute right to audit transactions, freeze assets, or revoke Verified Signatory Badges if an operator is found exploiting Soul-Blight decay cycles or using unauthorized automation to gain an unfair harvest advantage. Participation in the economy constitutes agreement to our anti-fraud telemetry protocols.

[ SECTOR // PRIVACY_ENCRYPTION ]

Data & Telemetry

Harrison Interactive adheres to a Minimal Data Footprint policy. We do not store localized financial records or private user credentials on studio hardware.

Ultimate Tier Connectivity: When utilizing the "Bring Your Own Brain" (BYOB) routing, your third-party LLM API keys are processed locally through the Python bridge. Harrison Interactive does not see, store, or log the data streams transmitted between your workstation and your chosen AI provider.

[ SECTOR // SYSTEM_LIABILITY ]

Software Disclaimer

Harrison Interactive software is provided "AS IS" without warranty of any kind, express or implied. Game development is an inherently unstable process; we are not liable for project data loss, corruption, or performance degradation resulting from the use of our tools.

Version Lock: Handy is optimized strictly for Unreal Engine 5.4 Stable. Usage on experimental engine branches or "Day 0" updates is at the operator's own risk.

© 2026 HARRISON INTERACTIVE LLC // SECURE GOVERNANCE ARRAY // EST. 2026